Studio Projects
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Practice and purpose

Ouro Labs exists to reject the old model and explore the emerging intersection of design, code, systems, and AI. We do this through practice, not theory.

Work and experiments

Nota

An OS-native app for reviewing video footage, logging moments, and finding what matters.

Film and video projects can create hundreds of hours of footage, and the important moments are easy to lose. A quote, a gesture, a pause, a reaction, a scene marker, a detail that matters later. Once it disappears into the timeline, finding it again can take forever.

Nota helps anyone working with video footage review with more intention. Users can log time-stamped moments, write notes, organize clips, and keep track of what matters as they watch.

We also built Nota to get closer to the native app-making process itself, understanding the constraints of Xcode and exploring native OS patterns, and working through what it takes to get something in the App Store.

It’s both a useful tool and a hands-on exploration of how modern product teams can move from idea to native software with more ownership.

Nota app is in testing. We expect to launch in the App Store by summer 2026.

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Overture DS

A workflow for designers to shape, query, and evolve design systems alongside agents.

Overture gives design intent a structure agents can understand, without flattening the work into a rigid template.

It creates a shared language for the system - tokens, components, patterns, rules, and rationale - so decisions can move between design, code, tools, teams, and the canvas of our choice.

But it stays open. Every brand has its own soul and behavior. Every team has its own way of working. So the system has to be structured enough for agents to read, and flexible enough for designers to keep shaping visually when we need to.

For us, JSON and YAML form the connective layer: machine-readable structure that tools and agents can parse, evolve, and keep in sync. That is where agents become useful. Not as a shortcut around design judgment, but as a way to help the system respond.

DESIGN_SYSTEM.MD carries the human layer: the foundational context, rationale, usage guidance, and design principles that help people understand not just what the system is, but why it works the way it does.

We’re still early, but that’s the point. The work is not just the design system. It is the way the design system gets made, used, and evolved.

Health Atlas

A personal experiment for understanding your health with more context and continuity.

This effort started as a very personal project, born from our own frustration trying to hold a more holistic, longitudinal view of our health in a system that was never designed to hold the whole story.

Health Atlas turns the records we already have into a personal health repo we can actually use. AI helps organize the details, surface patterns, notice what has changed, and prepare better questions for the next appointment.

The question we’re trying to answer is simple, and one many people are also asking: what if a clear picture of our health didn’t have to live behind expensive concierge medicine memberships or fragmented hospital portals?

Experience and leadership

We are two design leaders who’ve spent years leading teams and launching products used by millions. And now we’re building our own apps, tools, and brands, and we treat each one as a way to sharpen our craft.

Systems and experimentation

SYSTEMS. TOOLS. CODE. AND. DESIGN.
EXPERIMENTATION. PROTOTYPES. AND. PLAY.
PROCESS. PRACTICE. AND. WHAT’S. NEXT.

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